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1. budget pvp ship and fitting? - in Ships and Modules [original thread]
Sid Crash wrote: Embrace NOT being overpowered Yes, definitely. Sid Crash wrote: , embrace NOT being "scared" of loss. It makes the game so much more enjoyable. Yes and no. If you aspire to be good at PvP loss should be avoided whene...
- by Seraph Castillon - at 2014.01.11 14:12:00
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2. budget pvp ship and fitting? - in Ships and Modules [original thread]
1) If you know how to pick targets an AF is NOT more isk efficient than a T1 frigate. Not even close. 2) You've basically answered your own question already. A T1 frigate has only 50-70% of the capabilities of a proper T2/Meta 4 fit. The latter i...
- by Seraph Castillon - at 2014.01.11 10:36:00
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3. Dragoon-opinions - in Ships and Modules [original thread]
In my opinion it is not a mainstream ship and therefore, if you learn to PvP in Dragoons, you will miss out on some PvP basics that would be good to learn early on. As a ship solo ship it can be really good if flown well, but it's not that easy t...
- by Seraph Castillon - at 2014.01.05 22:02:00
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4. Faction frigs - in Ships and Modules [original thread]
Mikhael Barviainen wrote: I still have a lot to learn! Time for youtube lol While some youtube channels may provide valuable insights I recommence you join a newbie friendly, active PvP corp. That shouldn't be hard to find in FW. You will le...
- by Seraph Castillon - at 2013.11.07 15:05:00
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5. Astero and Stratios -- what will they cost? - in Ships and Modules [original thread]
Xequecal wrote: Less than 200m for the cruiser after the first week or so. It's only 120k LP from highsec agents. It's still SoE LP. From what I can tell there is only one highsec security agent. Not to mention the continuous huge demand and...
- by Seraph Castillon - at 2013.11.06 11:04:00
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6. Point of Federation Navy Comet - in Ships and Modules [original thread]
Garviel Tarrant wrote: Seraph Castillon wrote: I would consider the Comet to be the best of the faction frigates. It's not a one trick pony like the Slicer is and it can pretty much counter all of the other faction frigates when fit and flow...
- by Seraph Castillon - at 2013.10.22 15:34:00
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7. Point of Federation Navy Comet - in Ships and Modules [original thread]
I would consider the Comet to be the best of the faction frigates. It's not a one trick pony like the Slicer is and it can pretty much counter all of the other faction frigates when fit and flown correctly. A fit to get you started: [Federation ...
- by Seraph Castillon - at 2013.10.22 11:48:00
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8. Buffer Tanks!? - in Ships and Modules [original thread]
Garviel Tarrant wrote: Congrats, you've discovered one of the many reasons why shield tanking is better than armor tanking BALANCE. I thought we were passed that ...
- by Seraph Castillon - at 2013.10.13 13:58:00
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9. Medium Pulse Lasers are doing less DPS than Medium Beam Lasers - in Ships and Modules [original thread]
Caitlyn Gatomon wrote: So why do small and large pulses out dps their beam counterparts? What makes mediums so special? The fact that they were considered underpowered before.
- by Seraph Castillon - at 2013.10.09 13:38:00
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10. Question on dreads - in Ships and Modules [original thread]
A proper fit siege dread will do between 10k and 16k damage depending on fit and ammo. Dreads specifically fit for it are pretty proficient at hitting battleships and will kill them very fast, especially if the battleships are webbed down. I sugg...
- by Seraph Castillon - at 2013.10.09 12:04:00
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11. Chremoas - in Ships and Modules [original thread]
Give me some too while you're at it. Powergrid all around!
- by Seraph Castillon - at 2013.09.09 17:12:00
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12. Countering Dual Web Frigates. - in Ships and Modules [original thread]
BadAssMcKill wrote: Looks like a pretty kawaii fit, why the semi conductor though So you can actually run your SAAR for the duration of the fight.
- by Seraph Castillon - at 2013.09.08 11:32:00
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13. Buff blaster damage by 10, tracking by 5% - in Ships and Modules [original thread]
All valid arguments aside, this is quite funny. I think it shows that they buffed medium turrets in the wrong way.
- by Seraph Castillon - at 2013.09.03 22:45:00
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14. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Thank you sir.
- by Seraph Castillon - at 2013.09.03 21:45:00
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15. Sandbox really?? - in Ships and Modules [original thread]
There's a difference between a sandbox game and being able to do whatever you want. Try minecraft?!
- by Seraph Castillon - at 2013.09.03 18:33:00
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16. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Ruyman BR wrote: My'thein Shazih wrote: Downloaded the latest EFT from the link provided. As soon as launched AVG stopped and removed the exe stating the program had behavioral modifications, serious threat. Same here. Seriour threat ...
- by Seraph Castillon - at 2013.09.03 16:06:00
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17. Isn't Ishtar a bit overpowered currently? - in Ships and Modules [original thread]
Dato Koppla wrote: After changes, Cerbs will be able to deal 700dps to 38km with Rage Scourge, If that's true I'd call the Cerberus overpowered. Unless it has no tank at all.
- by Seraph Castillon - at 2013.09.01 13:32:00
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18. Brutix Navy Role - in Ships and Modules [original thread]
You can run 4/10s in a VNI or Ishtar. Why on earth would you want to do them in a BNI?
- by Seraph Castillon - at 2013.08.28 12:12:00
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19. Low slots on a scanning ship? - in Ships and Modules [original thread]
Zhilia Mann wrote: MAPCs. Enough to fit a token tank so you don't die to the first smartbombing BS on a gate you run across. This. And maybe Nano's. If you need WCs you're doing it wrong.
- by Seraph Castillon - at 2013.08.28 07:20:00
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20. Attack/Combat Destroyers - in Ships and Modules [original thread]
They already have those roles. Look at various fits and stop wanting CCP to tell you how to play the game.
- by Seraph Castillon - at 2013.08.26 09:17:00
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